AnimalHack 2023 / AnimalHack 2023 主催レポート (by Sarasa)

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(Japanese follows. 日本語は英語の後にあります。) AnimalHack 2023 Sarasa Ouchi About In September 2023, AnimalHack, an inaugural international hackathon initiated by devoted student volunteers from NECIA, kicked off with a Zoom meeting. Central to this collaborative effort is an exploration of the relationship between animals and humans, encompassing pets, service animals, farm animals, and wildlife. Leading this pioneering initiative are six organizers: Yuma Karube and Sarasa Ouchi, who serve as Co-chairs, supported by a team including Yua Murakami, Banri Ouchi, Hanna Suzuki, and Sougou Tojima.   Preparation Over the course of approximately three months, meticulous preparations were undertaken for the hackathon, encompassing a multifaceted array of tasks. These included conceptualizing an engaging event name, crafting a visually captivating logo—expertly designed by Sougou Tojima—as well as producing custom merchandise featuring the logo. Concurrently, groundwork was laid for a seamless virtual experience, with the creation of a DevPost page and a Discord server to facilitate smooth communication among participants. Additionally, an online registration platform was made for presentation submissions, while a thorough search for judges ensured impartial adjudication of entries. Finally, certificates were meticulously designed and issued, serving as a testament to the dedication and achievement of all involved.   Event The hackathon boasted a turnout of 263 participants, resulting in the submission of 29 projects via DevPost. From these, 11 projects that met the entry requirements earned the opportunity to present at the hackathon event. Participants from four countries—India, the US, Canada, and Nigeria— were convened at the Zoom meeting, setting the stage for a truly global collaboration.   The event kicked off with a warm welcome from the co-chairs, followed by introductions of the organizing committee, an overview of the hackathon schedule, details about the upcoming publication of a commemorative book, and a display of AnimalHack merchandise. Following this, attention shifted to the presentations, where each participant was allotted a 10-minute slot to pitch their projects to a panel of judges and fellow participants. Engaging with insightful comments and probing questions, the audience contributed to a dynamic exchange of ideas.   The panel of judges comprised Ms. Eriko Nishimoto from Binnovative and Ms. Namaswi Chandarana from an external entity. Following the completion of all presentations, the judges meticulously deliberated and unveiled their selections, culminating in the eagerly awaited announcement of the results.   The award-winning projects are as follows:   1st Place  “Hydrate Cat” by Yuma Karube    2nd Place  “Squirrel repeller” by Shun Nagata and Rei Nagata   3rd Place  “Pet Picker – A Simple Approach to Finding Your Perfect Pet” by Soham Vij   Honorable Mentions  “Motorized scarecrow with infrared laser detection system and camera” by Shuntaro Sato “Cloud-assisted Electronic Deer Repeller” by Hanna Suzuki “pawprint” by Tyo An   Excellence in Creativity Award “Petupia” by Zana Yan   Emerging Talent Award “Virtual Pet Adoption Center” by Dharshini Venkatesan   The awarded projects were  published and celebrated on the DevPost page, while personalized certificates of achievement were promptly dispatched to the winners.   Publication Following the event, organizers reached out to the winners, asking their interest in contributing to a comprehensive book encapsulating the essence of their projects. Upon receiving affirmative responses, the resultant was divided into four captivating chapters:   “Hydrate Cat” by Yuma Karube “Squirrel Repeller” by Shun Nagata and Rei Nagata “Pet Picker – A Simple Approach to Finding Your Perfect Pet” by Soham Vij “Cloud-assisted Electronic Deer Repeller” by Hanna Suzuki   The editorial reins were handled by Yuma Karube, Banri Ouchi, and Sarasa Ouchi, while the visually striking cover was conceptualized by Banri Ouchi. This book, titled “Unleashing Technology Innovations for Positive Human-Animal Relationships: Tales from AnimalHack,” which encompasses the aforementioned chapters, is currently available on Amazon Kindle Direct Publishing. (日本語) AnimalHack 2023 主催レポート 大内更紗   2023年9月、NECIAの学生有志が立ち上げた国際ハッカソンAnimalHackの記念すべき第1回目がZoom meetingの形式にて開催されました。本ハッカソンはペット、介助動物、農耕動物、野生動物などあらゆる動物と人間の関係性をテーマにしたもので、動物に焦点を当てた国際的でオープンなハッカソンがないことから創設されたものです。オーガナイザーは以下の6人です。 輕部結真(運営委員長) 村上結愛 大内絆吏 大内更紗(運営委員長) 鈴木帆奈 戸島壮剛   準備内容 ハッカソン開催にあたり、以下の準備が約3ヶ月に渡って行われました。 ハッカソンの名前決め ロゴの作成(デザイン:戸島壮剛さん) ロゴを使用したグッズの作成 参加者募集用にDevPostのページの立ち上げ 参加者とのコミュニケーション用にDiscordを開設 プレゼンテーションのためのオンライン登録ページの作成 審査員探し 賞状(Certificate)の作成   開催 DevPostでは263名の参加者、29件のプロジェクトの応募がありました。そのうちの出場要件を満たした11件をハッカソンイベントでのプロジェクトプレゼンテーションに招待し、インド、アメリカ、カナダとナイジェリアの4カ国から参加者がZoom meetingに集まりました。当日は運営委員長の2人の歓迎の言葉からキックオフし、、オーガナイザーの紹介、ハッカソンの進行予定の説明、本出版の案内、AnimalHackのグッズ宣伝を終えて各参加者からの発表に移りました。参加者は審査員や他の参加者の前でそれぞれ10分間のプレゼンテーションを行い、審査員からコメントや質問を受けました。審査員はBinnovativeから西本会里子さん、外部からNamaswi Chandaranaさんにお願いしました。全てのプロジェクトの発表が終了した後、審査員が選考を行い、本イベントは結果発表にて締めくくられました。受賞作品は以下の通りです。   1st Place  輕部結真さん作 “Hydrate Cat”   2nd Place  永田舜さん 永田怜さん作 “Squirrel repeller”   3rd Place  Soham Vijさん作 “Pet Picker – A Simple Approach to Finding Your Perfect Pet”   Honorable Mentions  佐藤俊太郎さん作 “Motorized scarecrow with infrared laser detection system and camera” 鈴木帆奈さん作 “Cloud-assisted Electronic Deer Repeller” Tyo Anさん作 “pawprint”   Excellence in Creativity Award Zana Yanさん作 “Petupia”   Emerging Talent Award Dharshini Venkatesanさん作 “Virtual Pet Adoption Center”   受賞者には作成したCertificateを送付し、Project galleryと上述の受賞者をDevpost pageで公表しました。   本の出版 イベントが終了した後、それぞれの受賞者にプロジェクトをまとめた本に寄稿することに興味があるかについてのコンタクトが行われました。彼らの返事を受けて、計4つの章 (輕部結真さん作 “Hydrate Cat” / 永田舜さん 永田怜さん作 “Squirrel repeller” / Soham Vijさん作 “Pet Picker – A Simple Approach to Finding Your Perfect Pet” / 鈴木帆奈さん作 “Cloud-assisted Electronic Deer Repeller”)から成る本が作成されることになりました。本のタイトルは編集者全員で決められ、本の表紙を大内絆吏、編集を輕部結真、大内絆吏、大内更紗の3人が担当しました。上述の4章が収録された本 “Unleashing Technology Innovations for Positive Human-animal Relationships: Tales from AnimalHack” は、現在 Amazon Kindle Direct Publishingから出版されています。

Kids IoT Workshop class4 Report (親子 IoT ワークショップレポート) by Kana

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(English is after Japanese) 3/6(日)10:00〜16:00、3/20(日)10:00〜16:00に未経験者・初心者向け電子工作・プログラミングの体験型ワークショップをオンライン開催し、総勢22名の小中学生とそのご家族の方にご参加頂きました。今回のワークショップは2020年12月に開始したシリーズ4回目の開催となります。また、講師2名に加えて、シリーズ1・2回目のワークショップに参加した5名の小中学生の皆さんにもStudent TAとしてレクチャーしてもらいました。ワークショップ1日目はRaspberry Piと呼ばれるマイクロコンピュータにLEDライトやセンサーを取り付け、Pythonというプログラミング言語を使ってLEDライトを点滅させるアプリを作り、2日目はKintone(本ワークショップの協力団体であり、自社プロダクトのクラウドデータベースを無償で提供して頂いています)エンジニアによるKintoneプロダクトの説明、昨年のNASAハッカソン参加者による受賞プロジェクトの内容の概要プレゼンの後、PythonとRaspberry Pi(RasPi)を活用したカメラ撮影・動体検知アプリを作りました。   初めて聞く言葉、見る画面が多く、最初は戸惑いのあった参加者も多かったかと思いますが、作業工程を進める内に集中する場面も増えて来て、特にLEDライトやカメラのリボンケーブルをRasPiに取り付けるといった工作パートは楽しみながら作業されていました。実際にプログラミング指示した内容通りにLEDライトが点滅したり、モーションセンサーによって動きを検知した際の写真がRasPiに接続したカメラで撮影されたり、その写真がクラウド(Kintone)に自動的に続けて保存されていった時の感動で、皆さんが満面の笑顔になっていたのがとても印象的でした。参加者によって作業の進行速度が異なった為、時にはbreakout roomに分かれてトラブルシューティングを行いつつも、最終的に参加者全員がワークショップを完走することが出来ました。途中で問題の解決方法を参加者同士でzoomチャットに共有する助け合いの動きもあり、リモート環境下でも参加者全員がone teamとなっていました。   ワークショップ参加後の感想では、お子さんからは純粋にとても楽しかった、成功して嬉しかった、またやりたいといったポジティブなフィードバックが多くありました。また、同年代のTAやハッカソン参加者の姿が刺激になり、次回はTAとしてワークショップに参加してみたい、ハッカソンを通じてさらにスキルを身に着けたいという好奇心や向上心に溢れた声も上がり、今回のワークショップを機にエンジニアリングの世界を身近に感じられた方が増えた様子でした。 保護者の皆様からは、難しいプロセスも多かったものの、講師陣の丁寧なフォロー説明や事前配布資料のおかげで初心者でも成功させることが出来て、非常に満足度の高いワークショップであったとの意見が多く寄せられました。その中には、お子さんがワークショップを通じて自信を身につけられて良かった、親子で共に作業を進めた時よりもお子さん一人に任せた時の方が集中力高く取り組んでいる様子を見て、自主性を重んじようと新たな気付きが得られたといった、親子双方の成長を短時間で感じられた方々もいらっしゃいました。   終始お子さん一人で自力で進められた方、ご家族一丸となって協力しながら進められた方、それぞれの参加スタイルがありましたが、皆さん積極的に講師・TAへの質問や確認を行っており、ワークショップを成功させたいという熱意が感じられました。2日間で合計12時間の長丁場でしたが、ご参加頂いた皆様ありがとうございました。   最後に、本記事を読んで今後開催予定のシリーズ5回目のワークショップ参加に興味を持たれた方、また今回のワークショップを機にプログラミングやIoT分野にさらに興味を持って頂き、Binnovative主催のその他イベント(ミニハッカソンなど)への参加や次回ワークショップへのTAとしての参加にご関心がある方は、ぜひkidsiot@binnovative.org までご連絡下さい。 文章:篠﨑花菜   On March 6th and 20th, Binnovative held a 2-day electronics and programming workshop for new and novice learners. A total of 22 elementary/middle schoolers and their family participated in the workshop online. It was the fourth session of the Family IoT Workshop series which started in December, 2020. Not only two professional lecturers, but also five elementary/middle schoolers who participated in the first and second sessions led the workshop as teaching assistants(TA) this time. On Day 1, participants worked on attaching LED lights and motion sensors to a microcomputer called Raspberry Pi or RasPi, and making apps to switch LED lights by using a programming language called Python. On Day 2, after the presentations on Kintone* products by their engineers and the NASA Hackathon awarded project overviews by the project team, participants made photo shooting and motion detecting apps by using Python and RasPi. (*Kintone is the company supporting the Binnovative workshop by providing their cloud database for free.) Although some participants struggled with new words and screen views in the beginning, as they moved forward, they started to concentrate on and enjoy the workshop. They had fun especially at electronics processes such as attaching LED lights and camera ribbon cables to RasPi. We could see participants pleased with their work when they actually saw LED lights turning on and off as they programmed; photos being taken by the camera connected to RasPi in response to the motions detected by the sensor; and these photos automatically being uploaded in the cloud Kintone. Despite the difference in progress speed within participants, everyone accomplished the workshop in the end with the support for troubleshooting in the breakout room. We also captured some moments that participants themselves help each other by sharing tips on how one solved the technical issues in the zoom chat. Definitely, there was a “one team” vibe in the group even under the virtual settings. After the workshop, we received a lot of positive feedback from the kids. Here are some comments: “the workshop was simply so fun,” “I’m so glad that I actually made it,” and “I want to join the workshop again.” Furthermore, some were so stimulated by what their peer TA and NASA Hackathon teams achieved that they were also eager to join the workshop as TA next time and to participate in a hackathon aiming for engineering skills. We are glad to find our workshop improved their intellectual curiosity and motivations even more, and made them feel closer to technology. Their families were also highly satisfied with the workshop as their kids successfully accomplished the work thanks to the thorough support from lecturers and well-organized handouts shared in advance. Some mentioned that they were pleased to see their kids gain confidence by completing such a challenging workshop. They also said that they learned the importance of giving autonomy as kids concentrated more when they were working by themselves than when working with their family. There were many meaningful lessons for both kids and their family within two days. We really appreciate how deeply participants committed to the workshop. People were proactively asking questions and making confirmations with lecturers and TA throughout the workshop. We saw great passions from all, although it was a very long session for 12 hours in total. For those who participated for two full days, thank you again for your hard work! Lastly, if you are interested in participating the next workshop (the fifth session) as a participant or TA, and any other events led by Binnovative such as hackathon, please feel free to contact us: kidsiot@binnovative.org By Kana Shinozaki

Eriko spoke as a panelist at the Harvard Social Enterprise Conference (SECON) – ハーバード社会起業大会でパネル登壇しました。(By Eriko)

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Eriko spoke as a panelist at the 20th Harvard Social Enterprise Conference (SECON) Panel : “Innovators Everywhere: Pathways to Progress through “Unlikely” Problem Solvers” This panel was themed around Open Innovation2.0; one of the solutions to “complex social problems”. The collaborations seen these days – the public x private sectors, old large companies x startups, and also talent pools of individual contributors around the world. Our panel consisted of people with a mix of backgrounds – federal government, international development, civic hacking, and community-based incubation. I was part of this panel as a practitioner of cross culture community-based open innovation. Multi-cultural collaboration is always difficult as it requires people with totally different backgrounds and thought processes to work together – the outcome people expect is called “disruptive innovation”. But it is not easy. What then is the solution? I was really curious to hear about this from other panelists. I always thought “Entrepreneurial mindset” in individuals is the key. Innovation, collaboration, all of these come from individuals. This is the reason Binnovative exists. And the interesting thing is — my peer panelists also thought that mindset is key. Regardless of their background. Everyone who experienced successful collaboration (maybe after failures) seem to come to the same conclusion. I really liked interacting with peer panelists having similar goals. Appreciated being part of this amazing panel, learned a lot, and made great friends. (Special thanks to the moderator Matt Scott, the global lead of NASA ISAC which we organize Boston event every year) Being part of this panel also reconfirmed what I am in the process of achieving as a socially minded entrepreneur. Finally, I really appreciate my Binnovative team members and the Binnovative community. I was a representative of Binnovative at this panel; this happened because of everyone.One more thing — I respect the dedication of the many people I met, who flew in from Japan, India, or the Middle East, down to Boston especially for this event. There is a wealth of learning about the subject of Social Enterprise in this conference. (According to Mr. Yutaka Tanabe who is attending this event every year since 2003 all the way from Japan, I am the first Japanese female panelist). (日本語) 3/2, ハーバード社会起業大会でパネル登壇してきました。(毎年開催されるこの大会、今年が20回目とのことです。) パネルのタイトルは、“Innovators Everywhere: Pathways to Progress through “Unlikely” Problem Solvers” 複雑な社会問題(complex social problems)を解決する為の、いわゆるOpen Innovation2.0*についての議題です。 Open Innovation1.0*は、問題提供、問題解決を一対一の関係性で行うものであるのに対して、Open Innovation2.0は、社会解決の課題を解決する新しいタイプのオープンイノベーション、共創型の課題解決法です。(”コレクティブインパクト”のコンセプトとも言えるかと思います)今回のSECONのメインテーマも、Unlikely Allies, とあるように、様々なコラボレーションから、社会課題にも破壊的なイノベーションが求められていることがよく映しだされています。 *Open Innovation1.0, Open Innovation2.0 について:Open Innovationについてのレクチャーと、Binnovativeの活動でどのようにOpen Innovationアクティビティを実施しているか、については去年(2018年)の1月にニューヨークのMBAの会でレクチャーさせていただいたので、その時に使ったスライドをこちらにシェアしました ↓(日本語)。よろしければご参照くださいオープンイノベーション講義スライド 私たちのパネルは、政府の関係者、政府とスタートアップを連携させる取り組みをしている人、国際開発の人など様々なバックグラウンドの人が混じっており、その様々なバックグランドに同じ「コラボレーション」という軸を刺して何が出てくるかというとても興味深いセッションでした。 NASA International Space Apps Challenge (ISAC) のグローバルオーガナイザーであるMatt Scott氏がパネルモデレーター、数年前までグローバルオーガナイザーを担当していたBlake Garcia氏もパネリストとして登壇。私は、5年間ISAC Bostonを主催しているBinnovativeを代表して、国や文化、バックグラウンドが激しく違う人たちのコラボレーションでオープンイノベーションプロジェクトをやっている立場で参加しました。 コラボレーションから破壊的イノベーションが生まれるのを切望して、様々な切り口からのコラボレーションを行う潮流が出てきているここ最近、何が難しい点で何が成功のポイントなのか。 私は、Binnovativeを立ち上げた理由も、活動を続けている理由も、「個々のアントレプレナーシップマインドセット」が全てのキーだと思っています。何故なら、コラボレーションだってイノベーションだって、人がやるんだから。企業の中のオープンイノベーション担当、政府のイノベーション担当。スタートアップのCEO。日本人。アメリカ人。 で、他のパネリストも、結局は「マインドセットが大事」と、人レベルに落ちてきているところで、すごく共感しました。 素敵なピアパネリストの皆さんと楽しい時間が過ごせたことを感謝。この素晴らしいパネリストチームを選りすぐって招集してくれたMatt Scottに感謝。 そして、この場に私はBinnovativeの代表で出たわけですが、一緒にイベントを作って実行してくれている、そしてパネルにも応援に来てくれた仲間に感謝。 また、この大会のために国外(日本やインド)からわざわざ飛んできている方にお目にかかりました。Social entreprise に対する真剣さには頭が下がります。大会でお目にかかった田辺さんは2003年から毎年来られているということで脱帽です。この大会にはそれだけの価値があるのだということです。(2003年から毎年この大会に参加されている! 田辺さんによると、日本人女性がこの大会で登壇するのは大会で初めてだそうです) 本記事の内容に関して、詳しく記載したNoteのリンク↓を記載します。是非こちらもご参照ください(日本語)ハーバード社会起業大会(Harvard Social Enterprise Conference)でパネル登壇しました。 -Eriko  

Hacking from Binnovative Boston to Mars (by Delson)

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My name is Delson Faria Dasilva and I am a mechanical engineering student at Wentworth Institute of Technology. I currently work for MIT on the NASA funded, Search for Extra-Terrestrial Genomes project (SETG), at MGH’s molecular biology laboratory. This is my story of how I hacked my way into this amazing opportunity, from Binnovative’s NASA international space apps (ISAC) challenge in Boston.   The year is 2014 Binnovative is hosting Boston’s first ISAC Boston. When Founder and CEO of Binnovative Eriko Nishimoto invited me, I remember thinking this should be interesting “a whole weekend dedicated to hacking solutions for challenges proposed by NASA”. When I arrived I was blown away, Binnovative had created an environment full of mentors fostering collaboration between students, professionals, artist, engineers and everything in between. On top of that Binnovative’s Boston ISAC, would be the first chapter to support and facilitate a cross cultural collaboration between Boston and Tokyo, Japan!  I was completely in awe of the projects these international teams had come up with, in simply 48 hours. From that moment on it was clear that just being involved with Binnovative wouldn’t be enough for me, I had to compete in the NASA ISAC.   At first the idea of competing was scary. I had competed successfully all through high school in various competitions, but I had no experience programming and I didn’t know anything about space. But I would soon find out, that this is the beauty of Binnovative’s ISAC. The focus of the boston event has always been on collaboration not competition. The goal is to just dive into the challenges, explore unknown territory and learn as you go. That’s why this event is unlike anything else in the world. The more diverse a team is, the easier it becomes to develop real innovative and original ideas. 2015 was my first hackathon ever and I needed a team so I convinced my friend Josh who was a electrician apprentice to join me. We attended Binnovatives Ideathon pre-hacking event. This is where newcomers and veterans come together to pitch their project ideas for tackling the various challenges. It’s a great time just to meet people, make friends, and build a team for the main event. That’s where Josh and I met John Hrovat a medical programmer, and Nick Gonzales a history teacher/yoga instructor. That almost sounds like a bad joke “an engineer, electrician, programmer and yoga instructor walk into a bar….”   Josh and I were there to meet new people, learn new skills, and just have fun. Josh was there to make friends and practice his japanese, Nick wanted to learn more about coding. This was my team, together we decided to tackle the wearable technology challenge! We started by getting to know each other by taking inventory of our skills and experiences to see how we could learn from each other and leverage each other’s strengths to become a better team. We all agreed that to get the full experience of everything Binnovative had to offer, so we decided to participate in the Mixed teams initiative. This is when a USA team is partnered with Japan based team. This added such a unique element to the event. A real opportunity to make friends in another country, work with amazing people on the other side of the planet. It was really interesting to practice translating ideas from english into japanese and vice versa. An opportunity to seeing how different cultural perspectives allowed for different approaches to problem solving. It was an unforgettable experience. I still talk to Katsuhiro Morishita, one of our japan teammate!   Binnovative attracts some of the most extraordinary people from all fields and industries, how could it not. At the hackathon there are various designers, scientists, engineers, artists, and entrepreneurs that provide incredible mentorship for all kinds of projects. At the 2015 ISAC Boston I met Dr. Christopher Carr, a research scientist that works on Martian life detections systems. Excuse me, WHAT NOW‽  It turns out that Dr. Carr had also worked on a wearable computer for the NASA EVA space suit and referred us to some of his work for  possible directions for our project. This is just what our team needed. We reviewed Dr. Carr’s paper and pitched him some ideas and he helped us refine them into a solid feasible concept to develop and prototype. Dr. Carr’s feedback along with various other mentors circling around the event were all an immense help to our project. The feedback, tips, techniques for presenting have proven powerful tools helping me through classes as well as jobs over the years.   I think it’s very important to one’s personal growth to be a part of a supportive community and to give back to that community. You never know where your professional relationships can take you, thats why it’s so important to be engaged. I was very fortunate to learn of Binnovative when I did, and I still consider myself fortunate to be a part of this wonderful community.     blog: projects.djd.im Instagram: @delthedesigner Twitter:  @DDashiruba              

AI 及び機械学習イベント@東京を開催しました(Hosted AI and machine learning event in Tokyo)

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(Japanese follows. 日本語は英語の後にあります。) Hi, Strategy Manager Tomo Masuda here! On June 21st 2018, Venture Cafe Tokyo held a casual lecture event focusing on artificial intelligence (AI) and machine learning as part of their Thursday Gathering series at Toranomon Hills. UNBOX THE BLACKBOX! was a session conducted by Binnovative, that provides answers to the needs of those who may not be experts on AI but wish to accurately capture the boundary between what can and cannot be done by this new tool. The event provided an opportunity to absorb, digest, interact, and deepen the understanding of cutting-edge technology and trends through primary sources that come from global community, all without using buzzwords or exaggerations as is commonly seen in AI literature. Several years have passed since artificial Intelligence (AI) and deep learning became hot topics with the media even talking about “singularity” and that ”AI will replace human’s jobs”. What can the new technology really bring to people today, one year, and five years from now? You may have difficulty imagining the big picture as you hear various people’s arguments on different things in the media at different times. At the same time, there is a big barrier in learning the theories and mathematical formulas from scratch on your own. You may have tried to learn hands-on, but only to realize the lack of sources except on typical topics such as handwritten number recognition and image classification. Though the newly published articles are available through open-source, they do not seem practical due to both technicality and language barrier. Many people get stuck, as the required knowledge is vast from device to cloud. In order to help overcome such problems, this session aimed to provide: Understanding on what can and cannot be done by the AI/data analysis available today, as of June 2018 Something that the audience can work on from tomorrow for those who wish to jump-start Registration through Connpass opened up two weeks before the event, and we saw a great turnout with registration of more than 100 people and 80-90 participants at the event (sorry we didn’t have enough chairs for everyone). At the event, we held the following two sessions, 30 min each; Masuda, Binnovative: Weak Artificial Intelligence/Data Analysis Overview As of June 2018 Mr.Nakatsuka, Pegara Inc. CTO: Deep Learning 11.5 for IT Engineers Detailed notes/briefings for the first session is summarized in the post below (Japanese only). Please take a look if you are interested. https://note.mu/tomo_makes/n/na7676fa64380 Notes for the second session are unfortunately not available for public, but Mr. Nakatsuka will be hosting study sessions “Deep Learning for IT Engineers” again in the coming days (https://connpass.com/event/90575/). Please feel free to follow the page! We had great positive feedback from the participants about the event, including the following: Participants were able to understand the overview of current AI in a short time Not only did participants learned the newest research progress on video processing, they were also introduced with data collection methods. Various demonstrations gave excitement to the audience We heard the following requests for the next event: I’d like to know more about application of deep learning on topics besides image recognition I’d like to know newest trend within academia I’d like to see the event take a deeper focus on examples of applications in business and competitions such as Kaggle I’d like to see the event focus on how-to tutorial of tools that let me apply in practice. We are currently planning the second event (and even after); watch out for notifications from us. To get introduced to the event, please register in Binnovative’s email list (please send a request to info@binnovative.org) or subscribe to connpass’s group (https://unboxtheblackbox.connpass.com/). Lastly, we would like to send huge thanks to Mr. Nakatsuka from Pegara Inc, who joined us in planning this event, members of Venture Cafe Tokyo, and all of those who showed up!!     (Japanese) Binnovative Strategy Manager 増田です。 2018年6月21日に、Venture Cafe Tokyo – Thursday gathering@虎ノ門ヒルズにて、AI/機械学習に関するカジュアルなレクチャーイベントを開催しました。 Binnovativeでは、今回試験的にUNBOX THE BLACK BOX! というイベントシリーズを立ち上げました。その第1回開催です。 専門家でなくても、新しいものの「できること」と「できないこと」の境界線を冷静に捉え、うまく活用したい。UNBOX THE BLACKBOX! は、そんなニーズに応え、最先端のテクノロジーやトレンドを、バズワードやポジショントーク少なく、国境・言語の壁なく一次情報を取り入れ、かみくだき、さわって理解する場を提供するBinnovative主催のセッションシリーズです。 人工知能(AI)、Deep learningが盛んに取り上げられ、はや数年。「シンギュラリティ」「AIが仕事を奪う」と賑やかだけど、今日、一年後、五年後何がどこまでできるのか、色々な人、メディアで語る時間軸も異なり、今ひとつ全体像を掴みづらい。しかし自分で「理論や数式からを一から学ぶ」のはハードルも高い。ハンズオンで試すも手書き数字認識、画像分類とお決まりのものは多いが、その先となると情報がない。最先端の論文がオープンアクセスとはいえ、技術、英語両面で現実的でない。また、デバイスからクラウドまで求められる知識は広く挫折する。 そんな課題に応え、本セッションは、 – 2018年6月の人工知能/ データ分析にできること、できないことを、自分なりに理解する – 求める人には明日からできることをお持ち帰りいただく ことを目的に据えました。 Connpassにて参加募集をかけたのが開催2週間前。フタを開けると100人以上の登録、当日も80-90名にご参加いただき、立ち見も出る盛況でした。当日は、30分ずつ、下記のセッションを行いました。 ・Binnovative 増田: 2018年6月時点の”弱い”人工知能/データ分析概観 ・Pegara Inc. CTO 中塚さん: ITエンジニアのためのDeep Learning 11.5 前半詳細はこちらのポストにまとめております。ご興味をもった方はご覧ください。 https://note.mu/tomo_makes/n/na7676fa64380 後半資料については残念ながら非公開ですが、中塚さんの主催される勉強会「ITエンジニアのためのDeepLearning」 https://connpass.com/event/90575/ が今後も開催予定です!ぜひフォローください。 参加者アンケートからは、 ・AIの現状について、大枠を短時間で理解できた ・映像関連の最新の研究動向だけでなく、情報収集方法まで紹介されていたので参考になった ・さまざまなデモからワクワク感が得られた などの声に加えて、 次回へ向けては、 ・画像認識以外のディープラーニングの応用についてもっと知りたい ・学術界の最新動向が知りたい ・Kaggleなどのコンペ、実ビジネスで活用した事例をより深く取り上げて欲しい ・具体的なツールの使い方などを、実務で応用できるよう、取り上げて欲しい などの具体的な要望をいただきました。 第2回(&それ以降・・・)も開催する方向で検討中です。ご期待ください! Binnovativeから配信されるメーリングリストにご登録いただくか(info@binnovative.org にご連絡ください)、connpassのグループ(https://unboxtheblackbox.connpass.com/)をsubscribeいただければ、ご案内いたします。 末筆ながら、今回共にイベントを組み立ててくれたPegara Inc. 中塚さん、 ご協力いただきました、Venture Cafe Tokyoのみなさま、お越し下さったみなさま、誠にありがとうございました。